home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
LSD Docs
/
LSD Docs.iso
/
FILEZ
/
lsd20.dms
/
lsd20.adf
/
KingsQuest5.doc.pp
/
KingsQuest5.doc
Wrap
Text File
|
1990-09-06
|
22KB
|
398 lines
______ __ __ ______ __ ______
/ __ // // // __ // // ____/
/ / / // // // /_/ // \\ \_
/ /_/ // // // / / // /\ \\ /
\____ \_______________________
\_______________________/©
QUAKE PROUDLY PRESENTS A NEW HOT AND FULL COMPLETE DOC'S.
###########################################################
KING'S QUEST V
================
----------------
-KING'S QUEST V-
----------------
Absence makes the heart go yonder !
EXECUTIVE PRODUCER
Ken Williams
CREATIVE DIRECTOR
Bill Davis
GAME DESIGNER
Roberta Williams
PRODUCER
Roberta Williams
ART DESIGNER
Andy Hoyos
LEAD PROGRAMMER
Chris Iden
COMPOSERS
Mark Seibert
Ken Allen
DOCUMENTATION
Bridget McKenna
K I N G ' S Q U E S T V
---------------------------
Long ago,in the kingdom of Daventry,there were three magical treasures
that kept the kingdom strong and prosperous: a magic mirror that foretold
the future,an enchanted shield with the power to overthrow any invaders,
and a treasure chest that was never empty.These treasures were taken from
Daventry by deception and stealth,and without them Daventry gerw poor and
weak and King Edwar,once stout-hearted and vigorous ruler,had become power
less and sickly.Edward had no heir,and everyone feared the chaos that would
result on his death.
King Edward asked his bravest knight,Sir Graham,to embark upon a quest
to recover the three treasures.Graham's quest was successful,and as his
reward,King Edward named Sir Graham his heir and granted him the throne of
Daventry.The chronicles of Graham's search for the royal treasures of
Daventry are recounted in KING'S QUEST I : QUEST FOR THE CROWN.
King Graham was a wise and kindly monarch,and with his great wisdom and
the return of the three treasures,Daventry prospered once again.But Graham
knew that he must soon marry and establish his own royal line with an heir
to his throne.He searched far and wide,but no maiden in the kingdom possess
ed the qualities he sought in a queen.
One day King Graham saw in his magic mirror a vision of a lovely young
woman held prisonner in a crystal tower.The mirror told him that her name
was Valanice,a girl both beautiful and good,who had been stolen from her and
taken to a far land.Graham vowed to find her and set her free.After a long
journey with many trials,he did,and asked her to be his queen.The chronicles
of Graham's perilous journey to rescue the lovely Valanice are related in
KING'S QUEST II : ROMANCING HE THRONE.
In time,queen Valanice and king Graham became the parents of twins,a son
and a daughter.Life in Daventry was peaceful and good---for a time...
In a land far away lived an evil and powerful wizard named Manannan.It
was his wont to kinap infant boys and raise them to be his slaves,killing
each in turn before he was full-grown and could pose a threat to he wizard's
dominance.His most recent vassal,a boy he called Gwydion,was,however,
unusually bright and peceptive.He mastered several of Manannan's spells and
turned them against him to gain his freedom.
After a ime,Gwydion's travels brought him to Daventry,no the lovely and
peaceful Daventry of days gone by,but a land devastated by a terrible afflic
tion.The kingdom had fallen victim to the ravages of a dreadful three-headed
dragon,which had burned the land all around and killed many people.
Gwydion was able to use his newfound magical powers to destroy the dragon
and rescue an intended victim from his lair.He was taken before the king and
queen and rewarded in such a way he never could have imaginated in his life
as Manannan's slave.The chronicles of Gwydion,his trials and his journeys,
are told in KING'S QUEST III : TO HEIR IS HUMAN.
In later years,king Graham's health began to fail,and the royal physician
were powerless to help him.Only a magical fruit from the farway land of
Tamir could bring about a cure and restore the health of Daventry's Monarch
Graham's daugther,princess Rosella,set off in pursuit of this healing magic
for her father.On her journey,she performed many brave deeds,and had many
great adventures.The chronicles of Rosella's travels and experiences in Tamir
are described in KING'S QUEST IV : THE PERILS OF ROSELLA.
With the king's health fully restored,and his family together once more,
it was a happy and fulfilled Graham who set out for a walk in the forest one
spring day almost a year since Rosella had returned from Tamir.The kingdom
was peaceful and prosperous again,and the people were content.Birds were
singing in the trees.It seemed an auspicious sign.
As Graham was contemplating his good fortune,a sharp wind blew into the
woods from the east,whirling up sticks and leaves into his path,and starling
the birds into silence.The air grew suddenly colder.It seemed an unexpected
storm was approaching.Graham began to walk toward the castle,his joyful mood
broken by a dark foreboding.
When he reached the top of the gentle rise overlooking his home,he was
horrified to see only empty space where the royal castle of Daventry had stood
only minutes before.Cold fear gripped his heart.Where was his family? what
happened to them?
"whoo-hoo...whoo-hoo." An owl hooted behind him,but Graham scarcely heard
it over the pounding of his heart."I can tell you what happened,"came a voice
behind him,and Graham spun around to confront a large owl in a blue vest and
spectacle."I know what happened to your castle.I saw it all,"said the owl.
Journey into the magical world of KING'S QUEST once again on a quest for the
missing castle and the royal family of Daventry.
AMIGA "README" INSTRUCTIONS : With disk 1 in your diskette drive,double-
---------------------------- click on the SIERRA disk icon,then double-
click on the README.DOC icon.
GETTING STARTED : It is always advisable to make back-up copies of your
---------------- master program diskettes to increase the life of the
masters and guard against accident.Follow your computer
's instructions to make copies of all game diskettes.
Create a "Save Game" disk.for further informations,
see "saving your game".
HARD DISK INSTALLATION :Please note: at least 1M of memory is needed in ord
----------------------- er to run King's Quest V on your amiga if you want
to install the entire game to a hard disk.
Please note : RENAME your copies of all game disks
to remove the words "copy of" from the disk name.
If the word "copy of" are not removed from he diks
names of ALL the copies,the system will continue to
ask for the original disk,and will not run the game
there are TWO hard disk installation options to
choose from :
REGULAR INSTALL will copy the contents of all game
disks to your hard disk drive.Choose REGULAR INSTALL
if you want to install the entire the entire game.
SMALL INSTALL will copy only the contents of the
startup disk onto your hard disk.As you play the
game,you will be prompted to insert oher game disks
as necessary. The INSTALL procedure will recommend
small install if you do not have the minimmum of
storage space availale on your hard disk for the
entire game.Coose small install if you want to
install STARTUP files o your hard-disk for ease to
play,but do not have enough memory to install the
entire game.
1.boot up your system with workbench,and insert
disk 1 of your Sierra game.
2.double-click on he disk icon,then double click
on the INSTALL icon.
3.follow he on-screen prompts o complete the insta
llation
LOADING INSTRUCTIONS : From diskettes:
--------------------- 1. insert disk 1 into drive df0:
2. turn on your system.
From hard disk:
1. load workbench and double click on your hard disk
icon.
2. double click on The SIERRA drawer.
3. double click on The KING'S QUEST V drawer.
4. double click on the KING'S QUEST V icon.
HOW TO PLAY KING'S QUEST V :
-----------------------------
USING A MOUSE TO PLAY KING'S QUEST V
-------------------
| | |
[ENTER] --------> | | | <------ [CRL-CLICK]
| | | Toggle between
| | | WALK and last cursor
|-------------------| chorsen
| |
| |
| |
| |
| |
| |
| |
---------------------
USING A KEYBOARD TO PLAY KING'S QUEST V
To position the onscreen cursor or move your game character
using a keyboard,press a direction key on the NUMERIC PAD .
To stop your character,press the same direction key again .
To execute a command, press [ENTER].
USING A JOYSTICK TO PLAY KING'S QUEST V
To position the onscreen cursor using a joystick,move the sick
in the desired direction. To execute a command,press the FIRE
button.
T H E I C O N B A R :
---------------------------
1_THE WALK ICON : Choose walk when you want to move the character from
place to place onscreen.A walking character will move
until it encounters an obstacle in its path,then stop.
2_THE TRAVEL ICON : Choose travel when you want to travel longer distances
without stopping. A travelling character will move as
far as the edge of the screen,avoiding obstacles in its
path.
3_THE LOOK ICON : Choose look when you want to have the character look at
something onscreen.
4_THE ACTION ICON : Choose action when you want the character to perform
an action on an object (example: getting a drink from
a pond,jumping onto a rock,...).
5_THE TALK ICON : Choose talk when you want to initiate a conversation
between game characters.
6_THE ITEM ICON : the item icon shows the last inventory item you selected
Choose item when you want to see or use this item.
7_THE INVENTORY ICON : Choose inventory when you want to see and select
from the items you are currently carrying.
8_THE SAVE/RESTORE ICON : Choose save/restore when you want to save your
game,or restore a previously saved game.
9_THE STOP ICON : Choose stop when you want to pause your game,quit playing
or restart the game from the begining.
10_THE CONTROLS ICON : This icon allows three games variables to be adjusted
speed : adjusts the speed of the game animation.
volume : adjusts the sound volume.
game detail : adjusts the amount of non-essential
animation in the game.
CHOOSE CONTROL WHEN YOU WANT TO ADJUST OF THESE AREAS.
11_THE INFORMATION ICON : Choose information when you need to be reminded
what the various icons do in the game.
OBJECT CURSORS : Each item in your inventory has a special object cursor
------------------ associated with it.Each of these cursors looks like the
object it represents.Object cursors can be used to
perform game actions with your inventory items.
To use an object cusror IN THE GAME,follow these steps :
1.From the game,choose the inventory icon from the icon bar
2.Move the arrow cursor to the inventory item you want to
use,and press [ENTER].The cursor will change to look like
the item you have selected.
3.Choose the OK icon.You will exit the inventory to the game
4.Move the object cursor to the place onscreen where you
want to use the inventory item an press [ENTER]
Choose the look cursor to see a description of the item
on the inventory screen.
Choose the action cursor to use an inventory item to take
action on another inventory item.(example : putting jewels
into a pouch).
SAVING YOUR GAME : IMPORTANT!! If you are playing from diskettes,you
-------------------- must have a separate formated diskette ready before
you can save a game.Since each disk can only hold
a limited number of games,we recommend that you have
more than one disk formatted,in order to assure
adequate space for save game storage.
(to allow for errors in judgment and creative exploration,we recommend
that you frequently save your game in progress,and that you save several
different games from different points as you play.You will always want
to save your game before encountering potntially dangerous situations.
You should also save your game after you have made significant progress.
You may name your saved games using a standard English phrases.For
example,if you are standing on a beach,you might call your game
"standing on a beach",or simply "beach").
SINGLE DISKETTE DRIVE SYSTEM :
-------------------------------
1.Choose the save/restore icon (diskette) from the icon
bar ans select SAVE GAME.The save game menu will appear
2.When you are prompted to insert to insert your save game
diskette in the disk drive,replace your game diskette
with a blank formatted diskette.
3.Select OK.
4.Type the description of your saved game and press [ENTER]
to save the game.When the process is complete,you will
be prompted to re-insert the game diskette.
HARD DISK USER :
-----------------
NOTE:if you choose to save games to your hard disk,we
suggest that you create one or more save game
directories or folders on your hard disk.See your
computer's instructions for creating directories.
1.choose the save/restore icon (diskette) from the icon
bar and select SAVE GAME.The save game menu will appear
2.if you wish to save the game to a directory other than
the one you are currently playing on,select CAHNGE
DIRECTORY.Press [Ctrl-C] to clear the current line and
type the drive and name of the new directory.
3.Select OK and press [ENTER].
4.type the description of your saved game,and press
[ENTER] to save your game.
RESTORING YOUR GAME :
----------------------
1.Choose the save/restore icon (diskette) from the icon
bar and select RESTORE GAME.You will be prompted to
select the game you wish to restore.(On a single drive
system,you will be prompted to insert your savegame disk
2.Highlight he desired game and select RESTORE.
3.If the game you wish to restore is in a different
directory,select CHANGE DIRECTORY,the ype in the name
of the directory you wish to restore.
QUITING YOUR GAME : to stop playing,choose the stop icon from the icon
-------------------- bar and select QUIT.
RESTARTING YOUR GAME : to restart your game at any time during play,
----------------------- choose the STOP icon from the icon bar and
select START NEW GAME.The game will begin again
in front of Crispin's cottage.
MESSAGE WINDOWS : message windows will appear at various times during
------------------ the game.When you have read the message,press
[ENTER] to remove the window and resume play.
NOTE : some message windows are program controlled.
-------
LOOK : look everywhere.Thoroughly explore surroundings
------- Open doors and drawers.Look closely at all objects
you encounter or you may miss important details.
EXPLORE : explore each area of the game very carefully,and
---------- DRAW A MAP as you progress through the game.Make
a note of each area you visit,and include inform
ation about objects found there and dangerous areas
nearby.If you miss an area,you may miss an important
clue.
BE CAREFUL : remain alert at all times--disaster may strike in
------------- the most unlikely places.
SAVE YOUR GAME OFTEN : especially when you are about to try something new
----------------------- or potentially dangerous.This way,if the wort should
happen,you won't have to start all over again from
the beginning.Save games at different points,so you
will always be able to return to a desired point in
the game.In effect,this will enable you to travel
backwards throught time and do things differently if
you wish.
DON'T GET DISCOURAGED : if you come o an obstacle that seems insurmountable,
------------------------ don't despair.Spend some time exploring another area
and come back later.Every problem has at least one
solution,and some have more than one.Sometimes
solving a problem one way will make it harder to
solve the next,and sometimes it will make it easier
if you get stuck,you might try backtracking to an
earlier point in the game,then choosing a different
path.If all else fails,you can buy the KING'S QUEST
V hint book from he dealer who sold you the game,or
you can order it directly from SIERRA ON-LINE by
calling (800) 326-6654.
BRING ALONG SOME HELP,you may find it helpfull to
play the game with a friend.Two heads are better
than one at interpreting clues and solving problems.
Original supplied by CASH.
Typed by V.I.P
(QUAKE....1991)